Basic ShapesΒΆ
# Code from Daniel Shiffman's tutorial, adopted to p5py
# https://processing.org/tutorials/p3d/
from p5 import *
def setup():
size(640, 360)
def draw():
background(0)
lights()
with push_matrix():
translate(-130, 0, 0)
rotate_y(1.25)
rotate_x(-0.4)
no_stroke()
fill(255)
blinn_phong_material()
box(100, 100, 100)
with push_matrix():
translate(250, 0, -200)
no_fill()
stroke(255)
sphere(280)
if __name__ == '__main__':
run(mode='P3D')